In a year packed with high-profile releases, Clair Obscur: Expedition 33 arrives as a daring breath of fresh air. Developed by Sandfall Interactive, this unique RPG blends traditional turn-based combat with real-time elements, all wrapped in a surrealist art direction that would make Salvador Dalí proud. While it doesn’t hit every mark perfectly, Expedition 33 carves out a distinct identity that lingers long after the credits roll.
A World Painted with Dreams and Nightmares
Set in a hauntingly beautiful post-apocalyptic France, Clair Obscur envisions a world ruled by the merciless “Paintress,” an enigmatic figure who erases lives year after year. As part of Expedition 33, your mission is simple but daunting: kill the Paintress before she reaches your number. The story unfolds through richly crafted environments and abstract dreamscapes, each area dripping with creativity and melancholy.

The narrative, while sometimes cryptic, is bolstered by strong character writing. Your party members are not just archetypes but deeply flawed, emotionally resonant individuals. The way Sandfall Interactive ties personal stakes into the grander existential threat adds a much-needed human element to the otherworldly setting.
Combat: Strategy with a Dash of Action
Where Expedition 33 truly innovates is in its hybrid combat system. Traditional turn-based mechanics are enhanced with real-time skill checks: you can dodge, parry, and aim projectiles manually. This dynamic keeps encounters tense and engaging, preventing the typical turn-based RPG lethargy from setting in.
Each enemy encounter feels meticulously designed, with unique attack patterns and resistances. Boss battles, in particular, are standout moments, often requiring precise timing and quick thinking to survive. The real-time elements are challenging but never punishing; they enhance rather than frustrate.
Customization options are deep without being overwhelming. You can tweak character builds to suit your playstyle, whether you prefer heavy hitters, nimble dodgers, or powerful spellcasters. However, Expedition 33’s difficulty spikes can feel a bit uneven, with some mid-game fights bordering on the unfair without sufficient grinding or tactical planning.
A Visual and Audio Feast
Visually, Clair Obscur is a masterpiece. Every frame could be a painting, from crumbling cathedrals bathed in golden light to vast, twisted forests that defy physics. The game’s use of color is particularly striking, with stark contrasts that underline the game’s core themes of beauty and decay.

The soundtrack, composed by Lorien Testard, complements the visuals perfectly. It’s a haunting blend of classical influences and experimental sounds, swelling during battles and receding into somber melodies during exploration. Voice acting is similarly strong, although some side characters could have used a bit more polish.
Minor Flaws in a Beautiful Canvas
While Clair Obscur: Expedition 33 is largely a triumph, it’s not without faults. Load times can be a tad longer than expected, especially when transitioning between major areas. There are also occasional technical hiccups, including minor frame rate drops during visually intensive scenes.
Additionally, the game’s cryptic storytelling might not be for everyone. Those looking for a clear-cut narrative might find themselves lost amidst the metaphors and surreal dialogue. Still, for players willing to dig deeper, Expedition 33 rewards curiosity with rich lore and emotional payoffs.
Verdict
Clair Obscur: Expedition 33 is an ambitious, beautifully realized RPG that dares to be different. Its inventive combat system, stunning visuals, and emotionally charged narrative create an experience that stands out in a crowded genre. Minor technical issues and uneven difficulty balancing slightly mar the experience, but they do little to diminish the impact of Sandfall Interactive’s debut.
If you’re looking for an RPG that challenges your reflexes, stirs your imagination, and isn’t afraid to get weird, Expedition 33 is a journey well worth taking.